ARC (Game)

ARC is the game featured in the comic, ARC. It is very similar to "The Grid" from TRON, and has elements of SBURB from Homestuck. So far, the only known players of ARC are Tuna, Tigre, and the mysterious player dubbed Gingersnap by Becca. Kat may also start to play the game in the future.

It is unknown what the purpose of ARC is, but it is implied to be very serious and have very real consequences if it is not played correctly.

Entering the Game
ARC seems to begin by randomly appear as code on a computer. It is not yet known how or why this happens. This code disappears moments later, and the game itself boots up, showing a start screen. When someone clicks START, an avatar player is selected, and they're prompted to enter their username. After a username is entered, the game scans the avatar player using an unknown method and their consciousness is transferred into the virtual world of the game (described as "another universe " by Gingersnap).

When this happens, the avatar player's physical body goes into a paralysis state of sort. Petunia describes Tigres body as 'crystallized' with a glowing symbol on her chest. Presumably remains like that until they can exit the game. The avatar player's clothes become generic and white, and they are given a simple weapon (such as Tigre's Sword).

Next, ARC designates someone else as the assistant player, and is prompted to enter their username as well. They then become able to watch the avatar player through a viewport of sorts.

The Game's Rules and Roles
At its core, ARC appears to be a two-player RPG, with one player in the virtual world, fighting monsters and levelling up, and the other player in the real world, assisting them in their quest in a more passive way. It is doubtful that ARC can be played without both an avatar player (AVP) and an assistant player (ASP). In the comic ARC, Tuna is an assistant player, and Tigre is an avatar player.



Avatar players all are given basic game stats upon entering ARC. These stats are affiliation, class, and level. All AVPs start at level 1, and can level up later on in the game, gaining new skills, items, and equipment.

Affiliation seems to be the "side" that the AVP is fighting for. The only known side at the moment is Tegenaria, although nothing about Tegenaria has been revealed yet.

The class stat is just like many other RPGs. It has a say in the AVP's skills, weapons, and armor. The only known class at the moment is Knight, which starts out the game with a Level 1 Beginner's Sword, but it is theorized that Gingersnap has some sort of Gunslinger class.

After being fully scanned by the game, the AVP arrives at the Bastion, a mysterious stone building which serves as their safehaven. The AVP also encounters a guide, whose exact role is uncertain, but they evidently share the affiliation of the AVP and are there to help them.

Not much is known about what the AVP does after encountering the guide, but they presumably go on to fight monsters, level up, and hopefully beat the game.

The job of the assistant player is still uncertain, but Gingersnap says "Without support from an assistant player... [the AVP] may be in grave danger."

Evidently, the ASP has a helper role, but how it works or why it's necessary is still uncertain. So far, it has been shown that the ASP has a viewport to watch the AVP has they progress through the game, and the AVP can get a floating screen showing the ASP's face to show up, allowing for easy communication between the two.